![]() Experience clamps have been raised from 1.1x a same level kill to 1.25x a same level kill. In order to lessen the tedium of leveling in the 35-50 level range, we're making a change that should help players of those levels gain experience faster. The purpose of this change is to make players of wider level ranges viable in RvR. Please note that a side effect of this change is that high level players will no longer get "bonus" damage against players 2 quantas or more below them (low green and grays) - which means you character will do less damage against low green and gray enemy players. ![]() Thus, lower level RvR players (35-40) will be able to hit higher level players (45-50) more often but for less damage. We've reduced the level based to-hit penalties in RvR combat for lower level players attacking higher level players.
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