The Assault loadout provides an exceptional amount of ammunition, frag grenades, wall mines and other lethal items, although the total amount of type is based on the level itself. The Stealth loadout, as named, provides more non-lethal and stealth-based gadgets such as Sticky Shockers, Ring Airfoil Projectiles, Sticky Cameras and more for the player. Redding's Recommendation (from William Redding) are often balanced, containing both non-lethal gadgets and typically an adequate amount of ammunition and other gadgets/equipment for the player to use. The three options to choose from are: Redding's Recommendation, Stealth and Assault. The loadout feature first appears in Splinter Cell: Chaos Theory, giving players up to three choices regarding what type of equipment they start off with at the start of campaign missions. Loadouts first appeared in Tom Clancy's Splinter Cell: Chaos Theory with Splinter Cell titles afterwards having loadouts, or similar forms to loadouts. Note the list of equipment it lists showing the current loadout equipped.Ī loadout (or load out) is a preset or customized set of saved features and gadgets that players can access before campaign levels or multiplayer modes (such as Spies vs Mercs) in certain titles in the Tom Clancy's Splinter Cell series. A loadout as it appears in Tom Clancy's Splinter Cell: Blacklist.
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